Implementation Of Digital Media Agumented Reality Based On Integrated Neuroscience Of The Qur'an To Improve Students' Physical Insight And Spiritual Attitudes In The Era Of Society 5.0

Authors

  • Lailatul Nuraini Universitas Jember
  • Jalis Syarifah Universitas Jember
  • Halimatus Sa’diyah Universitas Jember
  • Moh Kelvin Universitas Jember
  • M. Athar Universitas Jember

DOI:

https://doi.org/10.59024/ijellacush.v2i3.923

Keywords:

Augmented Reality, Neuroscience, Physical Insight, Spiritual Attitudes

Abstract

Technological developments in the 21st century have had a significant impact on various fields, including education. This study examines the effectiveness of the use of Augmented Reality (AR)-based learning media integrated with neuroscience and Qur'anic values in improving students' understanding of physics and spiritual attitudes in the Society 5.0 era. The research was conducted in two Islamic-based schools, namely SMA Darussalam Blokagung and MA Al-Amiriyyah Blokagung, using quantitative methods with pre-test and post-test. The results showed that AR learning media significantly improved students' understanding of physics concepts and spiritual attitudes, as evidenced by the difference in pre-test and post-test scores as well as the results of the N-Gain test which showed the effective category, with an average N-Gain score of 77.12% at SMA Darussalam Blokagung and 76.05% at MA Al-Amiriyyah Blokagung. In addition, students' spiritual attitudes also increased with the average questionnaire score showing the category of "Very Good". This study concludes that the integration of AR technology in learning is effective in improving academic understanding and the development of students' spiritual character.

References

Alfitriani, N., Maula, W. A., & Hadiapurwa, A. (2021). Penggunaan media augmented reality dalam pembelajaran mengenal bentuk rupa bumi. Jurnal Pendidikan dan Pengajaran (JPP), 38(1).

Andis Indrawan, I. W., Saputra, K. O., & Linawati, L. (2021). Augmented reality sebagai media pendidikan interaktif dalam pandemi Covid-19. Majalah Ilmiah Teknologi Elektro, 20(1), 61. https://doi.org/10.24843/mite.2021.v20i01.p07

Baihaki, M. R., Rasyadi, M. J., Hafiz, M., Juliyanto, F., & Rahma, F. (2023). Teknologi AR sebagai media pembelajaran: Tinjauan literatur. Prosiding Sains Nasional dan Teknologi, 13(1), 185. https://doi.org/10.36499/psnst.v13i1.9139

Daniyati, A., Saputri, I. B., Wijaya, R., Septiyani, S. A., & Setiawan, U. (2023). Konsep dasar media pembelajaran. Journal of Student Research (JSR), 1(1), 282–294.

Huda, A. M. (2020). Otak dan akal dalam kajian Al-Quran dan neurosains. Jurnal Pendidikan Islam Indonesia, 5(1), 67-79.

Permata, I., Asbari, M., & Aprilia, M. (2024). Pengaruh kecerdasan intelektual dan kecerdasan emosional dalam perspektif neurosains di dunia pendidikan. Journal of Information Systems and Management (JISMA), 3(2), 60-64.

Putra Socrates, T., & Mufit, F. (2022). Efektivitas penerapan media pembelajaran fisika berbasis augmented reality: Studi literatur.

Ramadhan, I. R., Djoko Lesmono, A., Kusuma, F., & Anggraeni, A. (2023). Penerapan augmented reality sebagai media pembelajaran pada pokok bahasan gerak lurus. Jurnal Pendidikan Fisika, 4(1). Retrieved from http://jurnal.fkip.unmul.ac.id/index.php/JLPF

Sukarelawa, M. I., Indratno, T. K., & Si, M. P. (2024). N-Gain vs Stacking. Yogyakarta: Penerbit Suryacahya.

Wulandari, A. P., Salsabila, A. A., Cahyani, K., Nurazizah, T. S., & Ulfiah, Z. (2023). Pentingnya media pembelajaran dalam proses belajar mengajar. Journal on Education, 5(2), 3928–3936.

Published

2024-07-18

How to Cite

Lailatul Nuraini, Jalis Syarifah, Halimatus Sa’diyah, Moh Kelvin, & M. Athar. (2024). Implementation Of Digital Media Agumented Reality Based On Integrated Neuroscience Of The Qur’an To Improve Students’ Physical Insight And Spiritual Attitudes In The Era Of Society 5.0. International Journal of Education, Language, Literature, Arts, Culture, and Social Humanities, 2(3), 76–83. https://doi.org/10.59024/ijellacush.v2i3.923

Similar Articles

<< < 1 2 

You may also start an advanced similarity search for this article.