Pengembangan Reading Comprehension Siswa Melalui Media Pembelajaran Aplikasi Quizizz Di MA Nurul Huda Sukaraja
DOI:
https://doi.org/10.59024/faedah.v1i3.264Keywords:
Quizizz, Reading Comprehension, English LanguageAbstract
This Community Service aims to provide learning media training using the Quizizz application on reading comprehension. Reading comprehension lessons are often a problem in English subjects, because in addition to having to read the text students also have to understand the reading text. To make it easier for students to understand the content contained in the reading text easily, Media is needed so that they have a high enthusiasm for learning in doing and understanding the English lesson questions. The subjects in this service are class XI science students totaling 18 students. This service implementation activity uses the audience center method, namely by providing interactive training and mentoring. The implementation of training on the use of the Quizizz application is designed in several stages, namely: planning, implementation, follow-up, and evaluation. The result obtained from this service activity is that students can use the Quizizz application as a learning medium in reading comprehension material.
References
Al Irsyadi, F. Y., Annas, R., & Kurniawan, Y. I. (2019). Game Edukasi Pembelajaran Bahasa Inggris untuk Pengenalan Benda-Benda di Rumah bagi Siswa Kelas 4 Sekolah Dasar. Jurnal Teknologi Dan Informasi, 9(2), 78–92. https://doi.org/10.34010/jati.v9i2.1844
Amin, M. R. (2019). Developing Reading Skills through Effective Reading Approaches. International Journal of Social Sciences & Humanities, 4(1), 35–40. https://doi.org/10.5281/zenodo.2557919
Ekayani, P. (2017). Pentingnya Penggunaan Media Pembelajaran Untuk Meningkatkan Prestasi Belajar Siswa. https://www.researchgate.net/publication/315105651
Inda Pratiwi, N. (2017). Penggunaan Media Video Call dalam Teknologi Komunikasi.....(Nuning Indah Pratiwi).
Magdalena, I., Fatakhatus Shodikoh, A., Pebrianti, A. R., Jannah, A. W., Susilawati, I., & Tangerang, U. M. (2021). Pentingnya Media Pembelajaran Untuk Meningkatkan Minat Belajar Siswa Sdn Meruya Selatan 06 Pagi. In EDISI : Jurnal Edukasi dan Sains (Vol. 3, Issue 2). https://ejournal.stitpn.ac.id/index.php/edisi
Mulyati, S., & Evendi, H. (2020). Pembelajaran Matematika melalui Media Game Quizizz untuk Meningkatkan Hasil Belajar Matematika SMP. GAUSS: Jurnal Pendidikan Matematika, 3(1), 64–73. https://doi.org/10.30656/gauss.v3i1.2127
Noor, S. (2020). Penggunaan Quizizz Dalam Penilaian Pembelajaran Pada Materi Ruang Lingkup Biologi Untuk Meningkatkan Hasil Belajar Siswa Kelas X.6 SMA 7 Banjarmasin.
Puspitarini, Y. D., & Hanif, M. (2019). Using Learning Media to Increase Learning Motivation in Elementary School. Anatolian Journal of Education, 4(2), 53–60. https://doi.org/10.29333/aje.2019.426a
Reza Ahmadi candidate, M., author, C., Hairul Nizam Ismail, A., & Muhammad Kamarul Kabilan Abdullah, A. (2013). Journal of Education and Practice www.iiste.org ISSN (Vol. 4, Issue 18). Online. www.iiste.org
Utari, W., Robintang Tambunan, E., Chintyawati Arrasyid, I., Fauziah, M., Hasna Nisrina, R., Damanik, Y., Mulyana, A., Eka Putri, H., & Tiara Antik Sari, N. (2021). Pelatihan Pemanfaatan Aplikasi Quizizz Bagi Guru SDN 9 Nagrikaler untuk Meningkatkan Kemampuan Literasi Numerasi Matematis Sisw.